[PROTOTYPE]

At the sug­ges­tion of my good friend Rodin, I grabbed a copy of the game [PROTOTYPE] (which I am going to refer to as “Prototype” because the brack­ets and cap­i­tal­iza­tion are annoy­ing to type) for my Xbox 360. Rodin’s sug­ges­tion was a very good one and so I am pass­ing it on to all of you; Prototype is awe­some, you should go get a copy and start play­ing it.

Discussing the story behind Prototype won’t really give you a sense of why you should be play­ing it so, instead, let me start off by say­ing that it’s a game where you can jump kick heli­copters. Let me say that again, you can jump kick heli­copters; this includes apaches, and you can destroy them by so doing. Other things you can do include con­sum­ing peo­ple for their knowl­edge and pow­ers, shoot­ing spikes through the ground to destroy entire city blocks, or throw­ing tanks at mutated mon­sters. All of this mas­sive destruc­tion and awe­some­ness takes place within the con­text of being able to run up the sides of build­ings so as to jump and glide from one to the next. Your char­ac­ter is truly super­hu­man in a ridicu­lous and com­pletely amoral man­ner; you will con­sume civil­ians just to restore a lit­tle bit of health.

The con­trols are tight, if a lit­tle com­plex, the cam­era is ok, and the game­play is as cathar­tic as video games get. I’ve sunk, and enjoyed, enough hours of Prototype to say that it’s worth the $60 that I paid for it. It doesn’t mat­ter what you’re play­ing these days, you should put it down and go get a copy of Prototype; unless you’re bor­ing, you’ll thank your­self for doing so.

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