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	<title>gwax&#039;s rumblings &#187; video games</title>
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	<description>the philosophical banter of a madman</description>
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		<title>So you’re in a dessert, but you’re bones, and it grows.</title>
		<link>http://blog.gwax.com/2010/09/05/so-youre-in-a-dessert-but-youre-bones-and-it/</link>
		<comments>http://blog.gwax.com/2010/09/05/so-youre-in-a-dessert-but-youre-bones-and-it/#comments</comments>
		<pubDate>Mon, 06 Sep 2010 00:48:10 +0000</pubDate>
		<dc:creator>gwax</dc:creator>
				<category><![CDATA[travel]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blog.gwax.com/?p=1128</guid>
		<description><![CDATA[I’ve been in Seattle the past few days for Penny-Arcade Expo (PAX) and, as usual, the “Pitch Your Game” panel carries a special degree of import for me. The premise of the panel is that audience members are given 15–45 seconds to pitch an idea for a video game and have it judged (harshly) by [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>[PROTOTYPE]</title>
		<link>http://blog.gwax.com/2009/06/29/prototype/</link>
		<comments>http://blog.gwax.com/2009/06/29/prototype/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 22:24:48 +0000</pubDate>
		<dc:creator>gwax</dc:creator>
				<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blog.gwax.com/?p=778</guid>
		<description><![CDATA[At the suggestion of my good friend Rodin, I grabbed a copy of the game [PROTOTYPE] (which I am going to refer to as “Prototype” because the brackets and capitalization are annoying to type) for my Xbox 360. Rodin’s suggestion was a very good one and so I am passing it on to all of [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The video game Gods are pleased</title>
		<link>http://blog.gwax.com/2008/05/07/the-video-game-gods-are-pleased/</link>
		<comments>http://blog.gwax.com/2008/05/07/the-video-game-gods-are-pleased/#comments</comments>
		<pubDate>Wed, 07 May 2008 20:46:31 +0000</pubDate>
		<dc:creator>gwax</dc:creator>
				<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blog.gwax.com/2008/05/07/the-video-game-gods-are-pleased/</guid>
		<description><![CDATA[The video game Gods demand much in the forms of financial penance and prayer time but they do much to reward their supplicants. I have just now obtained for myself a copy of GTA4 (I know that I’m slow but I’ve been traveling for the past week). While I was at the merchant of the [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Wanted: Bandmates for Rock Band</title>
		<link>http://blog.gwax.com/2008/03/23/wanted-bandmates-for-rock-band/</link>
		<comments>http://blog.gwax.com/2008/03/23/wanted-bandmates-for-rock-band/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 02:16:11 +0000</pubDate>
		<dc:creator>gwax</dc:creator>
				<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blog.gwax.com/2008/03/23/wanted-bandmates-for-rock-band/</guid>
		<description><![CDATA[Yesterday, I wandered over to Best Buy and finally picked up a copy of Rock Band for my Xbox 360. As I have already establish, Rock Band is awesome, so I’m mighty psyched to have a copy at the place now. I wasn’t properly set up for it earlier but now that we’ve got a [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Halo 3: Worth the pain</title>
		<link>http://blog.gwax.com/2007/09/29/halo-3-worth-the-pain/</link>
		<comments>http://blog.gwax.com/2007/09/29/halo-3-worth-the-pain/#comments</comments>
		<pubDate>Sat, 29 Sep 2007 04:10:15 +0000</pubDate>
		<dc:creator>gwax</dc:creator>
				<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blog.gwax.com/2007/09/29/halo-3-worth-the-pain/</guid>
		<description><![CDATA[Halo 3 came out for the Xbox 360 on Tuesday and it’s awesome. On account of Halo 3, I’ve been going to sleep at about 2am for the past three nights, which wouldn’t be so bad if I didn’t also have to wake up for work at about 6am. That said, it’s totally worth the [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>HUGLAGHALGHALGHAL Soulcalibur IV!</title>
		<link>http://blog.gwax.com/2007/06/13/huglaghalghalghal-soulcalibur-iv/</link>
		<comments>http://blog.gwax.com/2007/06/13/huglaghalghalghal-soulcalibur-iv/#comments</comments>
		<pubDate>Wed, 13 Jun 2007 15:24:57 +0000</pubDate>
		<dc:creator>gwax</dc:creator>
				<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blog.gwax.com/2007/06/13/huglaghalghalghal-soulcalibur-iv/</guid>
		<description><![CDATA[Soul Calibur IV has been announced for the Xbox 360 and PS3. For those of you that know me and my preferences in video games, you might have some idea of how very excited I am right now. For those of you that don’t know my fondness for the series, suffice it to say that [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Rock Band</title>
		<link>http://blog.gwax.com/2007/06/10/rock-band/</link>
		<comments>http://blog.gwax.com/2007/06/10/rock-band/#comments</comments>
		<pubDate>Sun, 10 Jun 2007 04:34:23 +0000</pubDate>
		<dc:creator>gwax</dc:creator>
				<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blog.gwax.com/2007/06/10/rock-band/</guid>
		<description><![CDATA[I happen to have a friend that works for Harmonix, creators of Guitar Hero I &#38; II, which provided me a unique opportunity earlier today (technically yesterday). I got a chance to play a development version of Harmonix’s upcoming game Rock Band for a couple hours and, I have to say, it is awesome, really [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Ultimate Xbox 360 Transcoding solution</title>
		<link>http://blog.gwax.com/2007/01/28/ultimate-xbox-360-transcoding-solution/</link>
		<comments>http://blog.gwax.com/2007/01/28/ultimate-xbox-360-transcoding-solution/#comments</comments>
		<pubDate>Mon, 29 Jan 2007 02:31:15 +0000</pubDate>
		<dc:creator>gwax</dc:creator>
				<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blog.gwax.com/2007/01/28/ultimate-xbox-360-transcoding-solution/</guid>
		<description><![CDATA[About a week ago, I finally caved and bought myself an Xbox 360. Along with some really great games (ex. Gears of War) the 360 is also a powerhouse of media playing capabilities. Using Microsoft provided software you can set up your PC to serve media over the network to your 360. This means that [...]]]></description>
		<wfw:commentRss>http://blog.gwax.com/2007/01/28/ultimate-xbox-360-transcoding-solution/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>Wii Devastation and Wiiproofing</title>
		<link>http://blog.gwax.com/2006/12/10/wii-devastation-and-wiiproofing/</link>
		<comments>http://blog.gwax.com/2006/12/10/wii-devastation-and-wiiproofing/#comments</comments>
		<pubDate>Sun, 10 Dec 2006 07:41:59 +0000</pubDate>
		<dc:creator>gwax</dc:creator>
				<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blog.gwax.com/2006/12/10/wii-devastation-and-wiiproofing/</guid>
		<description><![CDATA[One of my housemates got a Nintendo Wii and, I have to tell you folks, it really is the best thing to happen to video games in ages. I’ve been playing a lot of Wii Sports and Zelda: Twilight Princess, both of which are phenomenal games that I recommend; I also highly recommend Excite Truck, [...]]]></description>
		<wfw:commentRss>http://blog.gwax.com/2006/12/10/wii-devastation-and-wiiproofing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Silly Nintendo</title>
		<link>http://blog.gwax.com/2006/04/27/silly-nintendo/</link>
		<comments>http://blog.gwax.com/2006/04/27/silly-nintendo/#comments</comments>
		<pubDate>Thu, 27 Apr 2006 19:29:57 +0000</pubDate>
		<dc:creator>gwax</dc:creator>
				<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blog.gwax.com/2006/04/27/silly-nintendo/</guid>
		<description><![CDATA[Just this morning, I was thinking about Nintendo’s upcoming video game console, codename Revolution. At the time I was thinking about how fantastic a marketing and hype-building job Nintendo has been doing. The end line of my thinking was the only thing that Nintendo could do wrong at this point is choose a bad release [...]]]></description>
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		<slash:comments>1</slash:comments>
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